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# 3.7.1 Contrarian Views - Bumped `contra@1.9.4` # 3.7.0 Party Like It's the End of the World - Added a `canMove` method that returns whether `drake` can move a DOM element # 3.6.8 Calculated Risk - Fixed a bug where `drake.cancel` would misbehave when `copy` was `true` # 3.6.7 Miscalculation - Fixed a long-standing bug where candidate positioning would be off by one position # 3.6.6 Living on the Edge - Fixed a bug with clicks on IE7, IE8, IE9 # 3.6.5 Shadowbane - Fixed a bug where `shadow` even would trigger multiple times when moving over the last position # 3.6.4 Water Tap - Fixed an instrumentation issue that prevented the tests from running # 3.6.3 Body Double - Fixed an issue that prevented `dragula` from execution early in the document load life-cycle # 3.6.2 Rugrats - Fixed a _touch events_ regression introduced in `3.6.1` # 3.6.1 Point Blank - Fixed issues in touch-enabled browsers such as Windows Phone 10 # 3.6.0 Prognosis Negative - Introduced support for `contentEditable` DOM attribute # 3.5.4 Parental Discretion - Switched from `.parentElement` to `.parentNode` avoiding bugs when hovering over `<svg>` elements # 3.5.3 Dragster - Fixed a bug where mobile devices wouldn't be able to drag elements # 3.5.2 Press Start - Fixed a bug where `<select>` inputs couldn't be focused # 3.5.1 Which Hunt - Fixed a bug when determining the mouse button being pressed - Fixed a bug when determining the element behind the mouse cursor when `ignoreInputTextSelection` was enabled # 3.5.0 Input Fanatic - Added a feature where users are able to select text ranges with their mouse in inputs within a dragula container # 3.4.1 Input Accomodation - Fixed a bug where text in inputs inside containers assigned to `dragula` couldn't be selected # 3.4.0 Event Sourcing - Events for `cancel`, `remove`, and `shadow` now all provide a `source` parameter in the third position # 3.3.2 Captain Obvious - Fixed a bug where `out` would be emitted with an `undefined` container # 3.3.1 Significant Other - Fixed a fringe bug [(#207)](https://github.com/bevacqua/dragula/pull/207) where the click handler wouldn't work - Fixed a bug where `drop` events would sometimes not receive the current sibling # 3.3.0 Brotherhood - The `options.moves` callback now receives a fourth parameter, the `sibling` found after `el` - The `drop` event now receives a fourth parameter, the `sibling` found after `el` # 3.2.0 Sortable Sauce - You can now use `options.copySortSource` to enable sorting in `copy`-source containers # 3.1.0 Copy Paste - You can now set `options.copy` to a method. It'll be invoked once per drag to ask whether the element being dragged should be treated as a copy or not - Fixed a bug where starting a drag programatically while an element was being dragged resulted in an exception # 3.0.7 Crossroads - Fixed a bug in Webpack builds by updating `crossvent` to `1.5.3` # 3.0.5 Mouse Rat Rock Band - Fixed a bug where `mousedown` would be prevented and focusing draggable inputs wouldn't be possible # 3.0.4 IE is the old IE - Fixed a bug in IE8 by updating `crossvent` to `1.5.2` # 3.0.3 Forest Fire - Fixed a bug in Firefox where dragging links and images would result in issues # 3.0.2 Clickhood Rainforest - Fixed a _historical_ bug, where click on anchors would be ignored within `dragula` containers in mobile - Fixed a bug where events wouldn't be gracefully removed if `drake` were destroyed during a drag event - Now emits `dragend` after `out` to preserve consistency _(because `drag` is emitted before `over`)_ - Fixed another old bug where attempting to remove elements using `removeOnSpill` on mobile would fail # 3.0.1 Carjacking - Fixed a bug in mobile, caused by `3.0.0`, where scrolling would be impossible - Fixed a bug where dragging would cause text selection in IE8 # 3.0.0 Guilty Conscience - Removed `addContainer` method, which was previously deprecated - Removed `removeContainer` method, which was previously deprecated - Removed `delay` option in favor of using `mousemove` - Drag events now start on the first occurrence of a `mousemove` event - If `mousemove` never fires, then the `drag` machinery won't start, either - Changed default value for `invalid`, now always returns `false` by default - Added `mirrorContainer` option to determine where the mirror gets appended to _(defaults to `document.body`)_ # 2.1.2 Shady Sibling - Fixed a bug where `shadow` would trigger multiple times while dragging an element over the same spot # 2.1.1 Classy Drake - Fixed a bug where adding and removing classes might've caused issues on elements that had foreign CSS classes - Added an argument to `cloned` event that specifies the kind of clone. Possible values include `mirror` and `copy` at the moment # 2.1.0 Over and Out - Added `over` event that fires whenever an element is dragged over a container _(or whenever a drag event starts)_ - Added `out` event that fires whenever an element is dragged out of a container _(or whenever a drag event ends)_ # 2.0.7 Mayhem - Fixed a bug caused in `2.0.6` where anything would be regarded as a `drake` container # 2.0.6 Coruscant - Fixed a bug where `isContainer` would be called with a `el=null` in some situations # 2.0.5 Cross Ventilation - Bumped `crossvent@1.5.0` # 2.0.4 Transit Overload - Set `gu-transit` after a drag event has fully started # 2.0.3 Mice Trap - Fixed a bug where using `.cancel` would throw an exception # 2.0.2 Aural Emission - Replaced `contra.emitter` with `contra@1.9.1/emitter` # 2.0.1 Copycat - Fixed a bug where dragging a copy back to origin after hovering over another container would still result in a copy being made if you never spilled the item # 2.0.0 Containerization - Deprecated `addContainer` method - Deprecated `removeContainer` method - Exposed `dragula.containers` collection - Introduced dynamic `isContainer` method - Can now omit `containers` argument to `dragula(containers, options)` - Can now pass `containers` as an option # 1.7.0 Clickety Click - Differentiate between drag and click using `delay` option - Ability to specify which event targets are `invalid` drag triggers # 1.6.1 Shadow Drake - Improved shadow positioning when `revertOnSpill` is `true` # 1.6.0 Lonely Clown Clone - Added `'cloned'` event when a DOM element is cloned # 1.5.1 Touchypants - Fixed an issue where dragula didn't understand where an element was being dropped # 1.5.0 Drag Racing - Introduced drag handles so that elements could only be dragged from a handle element # 1.4.2 Container Camp - Fixed a bug where `addContainer` and `removeContainer` wouldn't update the list of available containers - Fixed a bug where `document.body` would be accessed before it was available if the scripts were loaded in the `<head>` # 1.4.1 Blood Prince - Fixed an issue where manually started drag events wouldn't know if position changed when an item was dropped in the source container - Added minor styling to `gu-mirror`, to visually identify that a drag is in progress # 1.4.0 Top Fuel - Added a `dragend` event that's always fired - Added a `dragging` property to API - Introduced manual `start` API method - Introduced `addContainer` and `removeContainer` dynamic API # 1.3.0 Terror Introduced an `.end` instance API method that gracefully ends the drag event using the last known valid drop target. # 1.2.4 Brother in Arms - The `accepts` option now takes a fourth argument, `sibling`, giving us a hint of the precise position the item would be dropped in # 1.2.3 Breeding Pool - Fixed a bug in cross browser behavior that caused the hover effect to ignore scrolling - Fixed a bug where touch events weren't working in obscure versions of IE # 1.2.2 Originality Accepted - Improved `accepts` mechanism so that it always accepts the original starting point # 1.2.1 Firehose - Fixed a bug introduced in `1.2.0` - Fixed a bug where cancelling with `revert` enabled wouldn't respect sort order # 1.2.0 Firefly - Introduced `moves` option, used to determine if an item is draggable - Added a `source` parameter for the `drop` event - Cancelling a drag event when `revertOnSpill` is `true` will now move the element to its original position in the source element instead of appending it - Fixed a bug where _"cancellations"_ that ended up leaving the dragged element in the source container but changed sort order would trigger a `cancel` event instead of `drop` - Fixed a bug where _"drops"_ that ended up leaving the element in the exact same place it was dragged from would end up triggering a `drop` event instead of `cancel` - Added touch event support # 1.1.4 Fog Creek - Added `'shadow'` event to enable easy updates to shadow element as it's moved # 1.1.3 Drag Queen - Fixed a bug where `dragula` wouldn't make a copy if the element was dropped outside of a target container - If a dragged element gets removed for an instance that has `copy` set to `true`, a `cancel` event is raised instead # 1.1.2 Eavesdropping - Fixed a bug where _"cancellations"_ that ended up leaving the dragged element somewhere other than the source container wouldn't trigger a `drop` event # 1.1.1 Slipping Jimmy - Fixed a bug where the movable shadow wouldn't update properly if the element was hovered over the last position of a container # 1.1.0 Age of Shadows - Added a movable shadow that gives visual feedback as to where a dragged item would be dropped - Added an option to remove dragged elements when they are dropped outside of sanctioned containers - Added an option to revert dragged elements back to their source container when they are dropped outside of sanctioned containers # 1.0.1 Consuelo - Removed `console.log` statement # 1.0.0 IPO - Initial Public Release